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Deniz Bicer

Creative Coder

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Hi there 👋

I am a VR/AR developer by day and a creative developer by night. I use mostly Unity game engine and write code with C# and HLSL.

You can contact me at contact [at] denizbicer.com. Find me on twitter, instagram and linkedin. Some of my projects are open source and can be found at github.

The Instrument
Routine Alteration
Recreating the past
Physarum
Reaction Diffusion
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Deniz Bicer
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